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a colour or a gobo to a fixture. Use the More.. key to go back to the fixture selection page. From
here you can access the Channels function.
5.3.2 Fans
Fans are a quick way to set an attribute on different lights to a different value. Having gone into
program mode and selected the lights you wish to work with select Channels. Select the attribute
you wish to work with. For instance to create a rainbow you would select a Colour parameter.
Select Fan function.
The faders now represent the fixtures assigned. To see what parameter you are working with
press the flash button. That will tell what fixture you are working with and what parameter has
been tagged for the fan. Selecting fixtures with different attributes can lead to some strange
effects!
By moving the fader for each fixture you can quickly set each fixture to a different value. For
instance to make a rainbow you may set fader 1 to 10% which is red on fixture 1, fader 2 to 20%
which is blue on fixture 2, fader 3 to 30% which is green on fixture 3 and fader 4 to 40% which is
yellow on fixture 4.
You can use the fan function on any parameter including pan and tilt. This is a very effective
way of getting lights into diagonal lines for instance.
Having set one parameter it is possible to go back and select a different attribute and repeat the
process.
The best way to understand the power of this function is to try it.
5.4 Programming a Sequence
Once you have programmed more than one memory it is possible to put the memories into
stacks to play them back as sequences. These can be replayed either manually, to a beat,
triggered by sound or by setting an auto speed.
To store a sequence go to the following menu:
Select the ProgSeq soft key. This will take you to the following menu:
Page01 Step--- Run 2
Flash On ProgMem
Sound Off ProgSeq
Dir Fwd More..