
Photoshop CS3
Adobe Photoshop CS3 Scripting Guide Scripting Photoshop CS3 59
Setting Ruler and Type Units in a Script
The unit type settings of the two Photoshop CS3 rulers control how numbers are interpreted when dealing
with properties and parameters that support unit values. Be sure to set the ruler units as needed at the
beginning of your scripts and save and restore the original ruler settings when your script has completed.
AS
In AppleScript ruler units and type units are properties of the settings-object, accessed through
the Application object's
settings property as shown below.
set ruler units of settings to inch units
set type units of settings to pixel units
set point size of settings to postscript size
VBS
In VBScript RulerUnits and TypeUnits are properties of the Preferences object, accessed through the
Application object's Preferences property as shown below.
appRef.Preferences.RulerUnits = 2 'for PsUnits --> 1 (psInches)
appRef.Preferences.TypeUnits = 1 'for PsTypeUnits --> 1 (psPixels)
appRef.Preferences.PointSize = 2
'2 indicates psPointType --> 2 (PsPostScriptPoints)
JS
In JavaScript rulerUnits and typeUnits are properties of the Preferences object, accessed through
the
Application object's preferences property as shown below.
app.preferences.rulerUnits = Units.INCHES
app.preferences.typeUnits = TypeUnits.PIXELS
app.preferences.pointSize = PointType.POSTSCRIPT
Note: Remember to reset the unit settings back to the original values at the end of a script. See ‘Working
with Document Preferences’ on page 60 for an example of how to do this.
Sample Workflow Automation JavaScripts
The following sample workflow automation JavaScripts are provided with Photoshop CS3 and
demonstrate various kinds of scripting usage. The scripts are located in the
Presets/Scripts folder in
your application directory. See Creating and Running a JavaScript
for information on the
Presets/Scripts folder.
translate
(delta x, delta y)
Selection.Translate
(DeltaX, DeltaY)
selection.translate
(deltaX, deltaY)
translate boundary
(delta x, delta y)
Selection.TranslateBoun
dary
(DeltaX, DeltaY)
selection.translateBou
ndary
(deltaX, deltaY)
AppleScript VBScript JavaScript (Continued)